I put together this sample scene in Unreal Engine 4 using assets from a modular asset pack derived from the art I helped create for WisEngineering’s Oculus Quest VR title “Escape from Nefertiti’s Tomb”. Many of the assets I used were created by the talented artists I work with. I was responsible for modeling and texturing the Goddess Sekhmet statue, and set dressed and lit the level. 

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