I helped develop this game level for the Tornado Twin's CG Society two month game challenge. It's a game about perceived reality and nightmares.. oh, and zombies. Our two man team won "Best Story Sense".
I did primarily level design in Unity 3D, sound fx editing, and photo editing. I also flexed my 3d muscles and helped with texture and model editing. Below are screenshots of the two levels I designed for the game, consisting of a hospital and city streets environment, along with a top down map for each.